5E Barbarian

Last 3 Edits

Dec 6th, 2016. Added 3 paths from WoTC site's, Arcana Unearthed.
Feb 19th, 2016. Removed mention of the Swim skill.
Feb 18th, 2016. Added Path of the Loadstar subclass from EN5ider article.




Armor: Light, Medium, Shields
Weapon Groups: Barbarians are proficient in the Simple and Martial weapon in each group they choose. Choose any 6 from: Axes & Picks; Blowguns; Bows; Brawling; Clubs & Staffs; Flails; Hammers & Maces; Hook & Sickles; Long Blades; Natural Weapons; Shields; Short Blades; Spears; Thrown & Slings; Whips, Nets & Chains.
(If you have groups for which you only have Simple weapon proficiencies, such as from race, you can upgrade 2 of these to Martial in the place of one of your selections from above.)
Tools, Items, Vehicles, etc: None

Saving Throws: Strength, Constitution
Skills: Choose 2 from Animal Handling, Athletics, Endurance, Intimidation, Nature, Perception, and Survival.

SUBCLASSES (Primal Paths)

  1. Path of Ancestral Guardian. (Unearthed Arcana, Wizards of the Coast).
  2. Path of the Battlerager (Sword Coast Adventurer's Guide p121, Wizards of the Coast).
  3. Path of the Berserker. (PHB p49).
  4. Dervish. (ENWorld database, Khaalis).
  5. Path of the Loadstar (EN5ider, Speaking with Fists, Josh Gentry).
  6. Path of the Storm Herald. (Unearthed Arcana, Wizards of the Coast).
  7. Path of the Totem Warrior. (PHB p50). Extra totems (elk & tiger) (Sword Coast Adventurer's Guide p121, Wizards of the Coast).
  8. Wolfsblood. (Heroes of the Night EN5ider article, Brandes Stoddard).
  9. Path of the Zealot. (Unearthed Arcana, Wizards of the Coast).
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