Last 3 Edits
April 29th, 2021
- Added Optional Class Features & Subclasses from Tasha's Cauldron of Everything.
- Added Subclasses from Grim Hollow Player's Guide.
Oct 11th, 2020
- Added subclasses from Kobold Press's Southlands Heroes.
Sept 30th, 2020
- Added subclass from Midgard Heroes Handbook & Deep Magic.
DRUID
PROFICIENCIES
Armor: Light, Medium, Shields (none of which can be made from metal)
Weapon Groups: Unless otherwise noted, druids gain proficiency in Simple weapons from their chosen groups. Choose any 4 from: Blowguns; Bows; Clubs & Staffs; Hammers & Maces; Hooks & Sickles; Natural Weapons; Short Blades (+ scimitar); Spears; Thrown & Slings; Whips, Nets & Chains.
Tools, Items, Vehicles, etc: Herbalism kit
Saving Throws: Intelligence, Wisdom
Skills: Choose 2 from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, Survival, Swim.
ALTERNATE/ALTERED CLASS FEATURES
- Wild Companion. 2nd level, enhances Wild Shape. (Tasha's Cauldron of Everything, Wizards of the Coast).
- Cantrip Versatility. 4th level, addition to Ability Score Imrovement. (Tasha's Cauldron of Everything, Wizards of the Coast).
SUBCLASSES (Druid Circles)
- Acorn For followers of the elven deity, Rillifane Rallathil (Faiths of the Forgotten Realms II, DMsGuild).
- Birds & Beasts. (En5ider article Circles of Power by Mark Kernow). These druids use their command and control of natural creatures to aid their abilities.
- Blood. (Grim Hollow Player's Guide p48, Ghostfire Gaming).
- Burial For followers of the halfling deity, Urogalan (Faiths of the Forgotten Realms II, DMsGuild).
- Dreams. (Xanathar's Guide to Everything p22, Wizards of the Coast).
- Elements. (En5ider article Circles of Power by Mark Kernow). These druids specialise in controlling the elements and elementals.
- Exile For followers of the elven deity, Fenmarel Mestarine (Faiths of the Forgotten Realms II, DMsGuild).
- Field For followers of the dwarven deity, Sharindlar (Faiths of the Forgotten Realms II, DMsGuild).
- Fountain
- Hive. (Southlands Heroes p9, Kobold Press). A variant of Circle of the Land (presented under tosculi - wasp folk).
- Illithids For followers of the dwarven deity, Deep Duerra (Faiths of the Forgotten Realms II, DMsGuild)
- Land. (PHB p68). Urban option. (EN5ider article Volumes of Forgotten Lore: Divine, by Ari Marmell).
- Life. (En5ider article Circles of Power by Mark Kernow). These druids wield positive energy to heal the living and purify the land.
- Maelstrom
- Moon. (PHB p69)
- Mutation. (Grim Hollow Player's Guide p49, Ghostfire Gaming).
- Oaks. (Deep Magic p136, Kobold Press).
- Ooze For followers of the drow deity, Gaunadaur (Faiths of the Forgotten Realms II, DMsGuild).Overgrowth For followers of the dwarven deity, Thard Harr (Faiths of the Forgotten Realms II, DMsGuild).
- Owls. (Deep Magic p136, Kobold Press).
- Predator.
- Raccoon For followers of the gnomish deity, Baervan Wildwanderer (Faiths of the Forgotten Realms II, DMsGuild).
- Revelry For followers of the elven deity, Zandilar (Faiths of the Forgotten Realms II, DMsGuild).
- Root & Branch.
- Roses. (Deep Magic p137, Kobold Press).
- Sea For followers of the elven deity, Deep Sashelas (Faiths of the Forgotten Realms II, DMsGuild).
- Shepherd. (Xanathar's Guide to Everything p23, Wizards of the Coast).
- Sky For followers of the elven deity, Aerdie Faenya (Faiths of the Forgotten Realms II, DMsGuild).
- Spider For followers of the drow deity, Lolth (Faiths of the Forgotten Realms II, DMsGuild)
- Spirits. (Deep Magic p136, Kobold Press; Spirit).
- Spores. (Tasha's Cauldron of Everything & Guildmaster's Guide to Ravnica p25, Wizards of the Coast).
- Stars. (Tasha's Cauldron of Everything, Wizards of the Coast).
- Stone. (Calimshan Adventurer's Guide, by M.T Black, DM's Guild).
- Stones. (Midgard Heroes Handbook p67, Kobold Press).
- Swarm. (Southlands Heroes p9, Kobold Press). A variant of Circle of the Moon (presented under tosculi - wasp folk).
- Twilight. (Arcana Unearthed, Wizards of the Coast).
- Twilight
- Wildfire. (Tasha's Cauldron of Everything, Wizards of the Coast).
- World. (Heroes of the Blade EN5ider, John Lynch). A more militant druid.
There are MANY more subclasses here on the 5E SRD website
There are MANY more subclasses on the DMsGuild. Feel free to try one of those too.
SPELLS
Druids can have spell lists with the following number of spells: 12 for spell levels 1-3; 8 for spell levels 4-6; 4 for spell levels 7-9. (Spells gained from other means, such as circle spells, do not count towards these limits).