5E Monk

Last 3 Edits

May 13th, 2025

  • Added subclasses from Tales of the Valiant (TotV) Player's Guide

Feb 2025

  • Added subclasses from 5E Player's Handbook (2024)

MONK

monk.jpg

PROFICIENCIES

Armor: None
Weapon Groups: Monks gain proficiency in Simple weapons from their proficient groups, however, they gain proficiency with the Martial weapons of 2 of these groups (which should reflect their unique fighting style). Choose any 5 weapon groups. All chosen weapons are considered monk weapons unless they have any of these properties: Heavy, Special, Unbalancing.
Tools, Items, Vehicles, etc: Select any 1 that reflects your major study (typically artisan tools or musical instrument group)

Saving Throws: Strength, Dexterity
Skills: Choose 2 from Acrobatics, Athletics, Endurance, History, Insight, Performance, Religion, Stealth, Swim.


ALTERNATE/ALTERED CLASS FEATURES

  1. Ki-Fueled Attack. 2nd level, bonus feature. (Tasha's Cauldron of Everything, Wizards of the Coast)
  2. Quickened Healing. 4th level, bonus feature. (Tasha's Cauldron of Everything, Wizards of the Coast)
  3. Focused Aim. 5th level, bonus feature. (Tasha's Cauldron of Everything, Wizards of the Coast)

SUBCLASSES (Monastic Traditions)

  1. Arcane Fist. (EN5ider, Speaking with Fists, Josh Gentry).
  2. Ascendant Dragon. Emulates dragons. (5E Fizban's Treasury of Dragons p13).
  3. Astral Self. (Tasha's Cauldron of Everything, Wizards of the Coast).
  4. Chance For followers of the dwarven deity, Vergadain (Faiths of the Forgotten Realms II, DMsGuild).
  5. Desert Wind. (Calimshan Adventurer's Guide, by M.T Black, DM's Guild).
  6. Drunken Master. (Xanathar's Guide to Everything p33, Wizards of the Coast)
  7. Elements. Harness elemental powers to enhance their attacks. (5E Player's Handbook (2024); PHB p80).
  8. Flickering Dark. (TotV Player's Guide; p64).
  9. Infinite Worlds (EN5ider article Explorers of the Universe, by Anthony Jennings).
  10. Iron Mountain
  11. Kensai. (Xanathar's Guide to Everything p34, Wizards of the Coast).
  12. Kraken (Heroes of Saltmarsh I, DMsGuild, Eventyr Games)
  13. Leaden Crown. (Grim Hollow Player's Guide p54, Ghostfire Gaming).
  14. Long Death. (Sword Coast Adventurer's Guide p130, Wizards of the Coast).
  15. Mercy. Manipulate the life-force of others. (5E Player's Handbook (2024); Tasha's Cauldron of Everything, Wizards of the Coast).
  16. Open Hand. Martial artists. (5E Player's Handbook (2024); PHB p79).
  17. Open Hand. (TotV Player's Guide; p65).
  18. Pride. (Grim Hollow Player's Guide p55, Ghostfire Gaming).
  19. Reckless Dance. (House - DMGuild).
  20. Sacred Fist
  21. Self For followers of the drow deity, Vhaeraun (Faiths of the Forgotten Realms II, DMsGuild)
  22. Shadow. Manipulates the shadows and draws on the magic of the Shadowfell. (5E Player's Handbook (2024); PHB p80).
  23. Shield (From Odyssey of the Dragonlords Greek-styled setting).
  24. Shifting Flow. (En5sider The Art of Peace).
  25. Soul.
  26. Stalwart For followers of the halfling deity, Yondalla (Faiths of the Forgotten Realms II, DMsGuild).
  27. Steel For followers of the gnomish deity, Flandal Steelskin (Faiths of the Forgotten Realms II, DMsGuild).
  28. Sun Soul. (Sword Coast Adventurer's Guide p131 & Xanathar's Guide to Everything p35, Wizards of the Coast).
  29. Tattooed. Magic tattooes on your body.
  30. Timeless For followers of the elven deity, Labelas Enoreth (Faiths of the Forgotten Realms II, DMsGuild).
  31. Tranquility. (Unearthed Arcana, Wizards of the Coast).
  32. Venom-Blooded
  33. Watchful Gate. (En5sider The Art of Peace).
  34. Winds
  35. Wrath

There are MANY more subclasses here on the 5E SRD website

There are MANY more subclasses on the DMsGuild. Feel free to try one of those too.


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