Last 3 Edits
May 3rd, 2021
- Added backgrounds from Grim Hollow Player's Guide.
Sept 30th, 2020
- Added backgrounds from Midgard Heroes Handbook.
30th July, 2020
- Added Athlete from Mythic Odysseys of Theros.
Backgrounds
Below lists the currently available Backgrounds as they appear in the core books and other sources, such as En5ider. Of course a player is not restricted to these and could easily develop their own. A background provides the character with starting proficiencies (and sometimes languages), equipment and funds. The accompanying personality and bonds tables are optional, but a good source for fleshing out your character.
List of Backgrounds
- Acolyte (PHB p127).
- Alchemist's Apprentice (EN5sider Scientific Sorcery by Matt Roth).
- Amazon (of Perunalia). (Midgard Heroes Handbook p98, Kobold Press).
- Anthropologist (Tomb of Annihilation p191).
- Arbonesse Exile. (Midgard Heroes Handbook p99, Kobold Press).
- Archaeologist (Tomb of Annihilation p192).
- Archivist. (Deep Magic p155, Kobold Press)
- Athlete (Mythic Odysseys of Theros p31).
- Azorius Functionary (Guildmaster's Guide to Ravnica p33). For any legal or lawfully minded background such as lawyer, police or mind mage.
- Beggar. (Midgard Heroes Handbook p125, Kobold Press). Urchin variant.
- Bemmean Scholar. (Midgard Heroes Handbook p100, Kobold Press).
- Black Shield - variant Fallen Scion (Adventures in Middle Earth Player's Guide p129). One who wishes to remain hidden.
- Blood Sister. (Midgard Heroes Handbook p102, Kobold Press).
- Boros Legionnaire (Guildmaster's Guide to Ravnica p40). For any lawful military background.
- Call of the Sea variant World Weary (Adventures in Middle Earth Player's Guide p143). For those that have a mystical force calling them.
- Charlatan (PHB p128).
- Child of the Divine. (Southlands Heroes p13, Kobold Press).
- City Watch (Sword Coast Player's Guide p145).
- Clan Crafter (Sword Coast Player's Guide p145).
- Cloistered Scholar (Sword Coast Player's Guide p146).
- Courtier (Sword Coast Player's Guide p146).
- Criminal (PHB p129).
- Dancing Bear Guide. (Midgard Heroes Handbook p103, Kobold Press).
- Desert Runner. (Southlands Heroes p21, Kobold Press).
- Devoted Friend - variant Oathsworn (Adventures in Middle Earth Player's Guide p138).
- Dhampir of Morgau. (Midgard Heroes Handbook p105, Kobold Press).
- Dimir Operative (Guildmaster's Guide to Ravnica p46). For spies, assassins and information brokers.
- Doomed to Die (Adventures in Middle Earth Player's Guide p122).
- Driven from Home (Adventures in Middle Earth Player's Guide p124).
- Emissary of Your People (Adventures in Middle Earth Player's Guide p126).
- Entertainer (PHB p130).
- Envoy (En5ider The Art of Peace).
- Exile of the Black City. (Midgard Heroes Handbook p106, Kobold Press).
- Faction Agent (Sword Coast Player's Guide p147).
- Fallen Scion (Adventures in Middle Earth Player's Guide p127).
- Fey-Blessed (Grim Hollow Player's Guide p99).
- Fey Hostage. (Deep Magic p156, Kobold Press).
- Fisher (Ghosts of Saltmarsh p29).
- Folk Healer - variant Magician (Adventures in Middle Earth Player's Guide p136).
- Folk Hero (PHB p131).
- Ghost Knight. (Midgard Heroes Handbook p107, Kobold Press).
- Gladiator - variant Entertainer (PHB p131).
- Gnoll Caravan Raider. (Midgard Heroes Handbook p108, Kobold Press).
- Golgari Agent (Guildmaster's Guide to Ravnica p53). For someone with a connection to the darker side of nature.
- Grinner (Explorer's Guide to Wildemount p200). For anyone that spreads the word of freedom in lands of tyranny. Often traveling minstrels.
- Gruul Anarch (Guildmaster's Guide to Ravnica p60). For anyone connected to a clan, tribe or group bent on chaos and barbarism.
- Guild Artisan (PHB p132).
- Guild Merchant (PHB p133).
- Harrowed (Adventures in Middle Earth Player's Guide p129).
- Haunted Villager. (Midgard Heroes Handbook p109, Kobold Press).
- Hermit (PHB p134).
- House Agent (Eberron Rising from the Last War p53). For anyone with strong connections to a house/organisation.
- Hunter (by the Shadow) (Adventures in Middle Earth Player's Guide p131). For anyone belonging to a family or organisation that has upset a greater evil.
- Inheritor (Sword Coast Player's Guide p150).
- Inquisitor (Innistrad MTG supplement).
- Investigator - variant City Watch. (Sword Coast Player's Guide p145).
- Izzet Engineer (Guildmaster's Guide to Ravnica p66). If a member of a race or organization that tinkers and partakes in magical and mechanical experimentation.
- Knight - variant Noble (PHB p136).
- Knight of the Order (Sword Coast Player's Guide p151).
- Krakovan Rebel. (Midgard Heroes Handbook p111, Kobold Press).
- Lapsed Inquisitor (Grim Hollow Player's Guide p98).
- Loyal Servant (Adventures in Middle Earth Player's Guide p121).
- Lure of the Road (Rover) (Adventures in Middle Earth Player's Guide p133).
- Magician (Adventures in Middle Earth Player's Guide p135).
- Marine (Ghosts of Saltmarsh p31).
- Mercenary Veteran (Sword Coast Player's Guide p152).
- Mharoti Emissary. (Midgard Heroes Handbook p112, Kobold Press).
- Miner. (Midgard Heroes Handbook p113, Kobold Press).
- Mountain's Witness. (Midgard Heroes Handbook p115, Kobold Press).
- Mystic of Baba Yaga. (Midgard Heroes Handbook p116, Kobold Press).
- Neimheim Gnome. (Midgard Heroes Handbook p118, Kobold Press).
- Noble (PHB p135).
- Northlands Reaver. (Midgard Heroes Handbook p119, Kobold Press).
- Nurian Theurge. (Midgard Heroes Handbook p120, Kobold Press).
- Oathsworn (Adventures in Middle Earth Player's Guide p136).
- One of the Taken (Grim Hollow Player's Guide p96).
- Orzhov Representative (Guildmaster's Guide to Ravnica p72). If grown up around a group seeking wealth, such as a lucrative religion, merchant house or a bank.
- Outlander (PHB p136).
- Pirate (PHB p139).
- Pox-Touched (Grim Hollow Player's Guide p97).
- Prophet. (Midgard Heroes Handbook p122, Kobold Press).
- Rakdos Cultist (Guildmaster's Guide to Ravnica p79). For anyone that spent time in a performance troop with a sinister side.
- Reluctant Adventurer (Adventures in Middle Earth Player's Guide p138).
- Sage (PHB p137).
- Sailor (PHB p139).
- Seeker of the Lost (Adventures in Middle Earth Player's Guide p140).
- Seer. (Midgard Heroes Handbook p123, Kobold Press).
- Selesnya Initiate (Guildmaster's Guide to Ravnica p86). If you have grown up in a peaceful, nature-loving society/group.
- Shipwright (Ghosts of Saltmarsh p33).
- Simic Scientist (Guildmaster's Guide to Ravnica p93). If you have spent time in a magical society that seeks to improve and modify living beings.
- Siwali Traveller. (Southlands Heroes p6, Kobold Press). Desert nomads/merchants.
- Slave (DM Guild product).
- Smuggler (Ghosts of Saltmarsh p34).
- Soldier (PHB p140).
- Soldier: Groom/Squire. (Southlands Heroes p19, Kobold Press).
- Soldier: Healer. (Southlands Heroes p20, Kobold Press).
- Soldier: Quartermaster. (Southlands Heroes p77, Kobold Press).
- Soul Channeler. (Deep Magic p158, Kobold Press)
- Spy - variant Criminal. (PHB p130).
- Storyteller - variant Harrowed (Adventures in Middle Earth Player's Guide p131).
- Survivor (En5ider It's Never Over, Dion Fernandez).
- Temple Slave. (Southlands Heroes p15, Kobold Press).
- Tinker. (Midgard Heroes Handbook p124, Kobold Press). Guild Artisan variant.
- Transformed Familiar. (Deep Magic p159, Kobold Press)
- Urban Bounty Hunter (Sword Coast Player's Guide p153).
- Urchin (PHB p141).
- Uthgardt Tribe Member (Sword Coast Player's Guide p153).
- Vizier - variant Envoy. (En5ider The Art of Peace).
- Volstrucker Agent (Explorer's Guide to Wildemount p202). An arcane secret service of operatives.
- Waterdhavian Noble (Sword Coast Player's Guide p154).
- World Weary (Adventures in Middle Earth Player's Guide p141).