Roll 1d10 | Race Species |
---|---|
1-4 | Select or roll a common (C) race/species from appropriate environment |
5-7 | Select or roll an uncommon (UC) race/species from appropriate environment |
8-9 | Select or roll a rare (R) race/species from appropriate environment |
10 | Select or roll a very rare (VR) race/species from appropriate environment |
Legend
C = Common
UC = Uncommon
R = Rare
VR = Very Rare
L = Leader (this race is not found as a population - only as rulers).
FANTASY RACES
Civ | Wild | Aqua | UG | Race / Species / Monster | Player Character traits | Monster stat blocks |
---|---|---|---|---|---|---|
VR | VR | R | R | Aberrant-touched | B&B Core Rulebook (mutant) | - |
- | - | VR | R | Aboleth | - | 5E D&D Monster Manual; 5E D&D Tome of Beasts; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; PF2 Bestiary (as alghollthu); 4E D&D Monster Manual; PF Bestiary; 2E D&D Monstrous Manual; 1E D&D Monster Manual II |
- | - | UC | - | Anguillian | B&B Core Rulebook | 3E D&D Stormwrack |
- | R | - | - | Arboreal grappler | - | 5E D&D Tome of Beasts |
- | - | - | R | Beholder | 5E D&D Volo's Guide to Monsters; 5E D&D Tales of Arcana Race Guide (as eye masters) | 5E D&D Monster Manual; 5E D&D Volo's Guide to Monsters; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; 4E D&D Monster Vault; 4E D&D Monster Manual; 4E D&D Monster Manual 2; 4E D&D Monster Manual 3; 3E D&D Monsters of Faerun |
UC | VR | - | VR | Chevu | B&B Core Rulebook | - |
- | R | - | UC | Choker | - | 5E D&D Mordenkainen's Tome of Foes; 5E D&D Tales from Yawning Portal; 5E D&D Monster Manual Expanded 2; PF2 Bestiary; 4E D&D Monster Manual; PF Bestiary; 3E D&D Dragon #323; 4E D&D Monster Manual |
- | - | - | UC | Cloaker | - | 5E D&D Monster Manual; 5E D&D Monster Manual Expanded; 4E D&D Monster Manual 3; PF Bestiary; 3E D&D Monsters of Faerun |
- | VR | - | UC | Core Spawn | - | 5E D&D Explorer's Guide to Wildemount |
VR | VR | - | VR | Court of All Flesh (L) | - | 5E D&D Strongholds & Followers |
VR | VR | - | VR | Cthuul | 5E D&D Tales of Arcana Race Guide | - |
- | VR | - | UC | Dolgaunt & Dolgrim | - | 5E D&D Eberron Rising from the Last War |
- | R | - | - | Dustblight | - | 3E D&D Sandstorm |
- | R | - | R | Foulspawn | - | 4E D&D Monster Manual; 4E D&D Monster Manual 3 |
- | - | UC | - | Grindylow | - | 5E D&D Creature Codex |
- | R | - | - | Hejkin (desert burrowers) | - | 4E D&D Dark Sun Creature Catalog |
- | - | UC | - | Ixitxachitl | - | 5E D&D Out of the Abyss; 4E D&D Demonomicon; 2E D&D Monstrous Manual |
- | R | - | - | Lamia | - | 5E D&D Monster Manual; PF2 Bestiary; PF Bestiary; 2E D&D Monstrous Manual |
VR | VR | VR | UC | Lucidling | 5E D&D Arcadia Magazine #3; B&B Core Rulebook | - |
- | - | - | UC | Mind flayer | 5E D&D Volo's Guide to Monsters | 5E D&D Monster Manual; 5E D&D Volo's Guide to Monsters; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; 4E D&D Monster Vault; 4E D&D Monster Manual; 4E D&D Monster Manual 3; 4E D&D Underdark; 3E D&D Expanded Psionics Handbook; 2E D&D Monstrous Manual |
R | VR | - | VR | Naught (nightmare creatures) | 5E D&D Tales of Arcana Race Guide | - |
VR | R | - | R | Neogi | - | 5E D&D Volo's Guide to Monsters; 5E D&D Monster Manual Expanded 2; 4E D&D Monster Manual 2; 2E D&D Monstrous Manual; 2E D&D Dragon Magazine #214 (ecology) |
VR | VR | VR | VR | Ooze | 5E D&D Tales of Arcana Race Guide (slime cube) | - |
- | R | - | - | Psurlon | - | 4E D&D Dark Sun Creature Catalog |
VR | VR | - | R | Quori | - | 5E D&D Eberron Rising from the Last War; 3E D&D Dragon Magazine #324 |
R | VR | VR | VR | Simic hybrid | 5E D&D House (see below); 5E D&D Guildmaster's Guide to Ravnica B&B Core Rulebook (mutant) | 5E D&D Guildmaster's Guide to Ravnica |
- | VR | - | R | Sinspawn | - | PF2 Bestiary; |
- | - | - | VR | Slassan | - | 3E D&D The Diamond Throne |
- | R | - | - | Sphinx | - | 5E D&D Monster Manual; 5E D&D Tome of Beasts; 5E D&D Plane Shift Amonkhet; PF2 Bestiary; 4E D&D Monster Manual; 4E D&D Monster Manual 2; PF Bestiary; 3E D&D Sandstorm; 2E D&D Monstrous Manual; Savage Worlds Fantasy Companion; Savage Worlds Hellfrost Bestiary (cryo); |
VR | VR | R | R | Spiral | 5E D&D Tales of Arcana Race Guide | - |
- | VR | - | - | Tree squid | 5E D&D Tales of Arcana Race Guide | - |
- | - | - | VR | Zekadid | - | Cypher Gods of the Fall; |
VR | R | - | VR | Zern | B&B Core Rulebook | 3E D&D Monster Manual IV |
VR | R | VR | UC | Template (select/roll from Template table below & apply to completely new race) | - | - |
R | VR | - | VR | Sci-Fi Species (select from table below) | - | - |
Related Templates
Template | Source |
---|---|
Corrupted creature | 3E D&D Book of Vile Darkness |
SCI-FI SPECIES
(Using this group for non-aquatic, tentacled species or ones with eye-stalks. Also home to mutants and heavily bio-engineered races of varying appearance).
Civ | Wild | Aqua | UG | Race / Species / Monster | Player Character traits | Monster stat blocks |
---|---|---|---|---|---|---|
VR | VR | - | VR | Aberrant | - | 5E D&D Esper Genesis Threats Database |
VR | R | - | - | Barathu | SF Alien Archive | SF Alien Archive |
- | VR | - | - | Cronosyte | - | 5E D&D Esper Genesis Threats Database |
R | VR | - | - | Contemplative | SF Alien Archive | SF Alien Archive |
VR | VR | - | - | Deh-nolo (L) | - | SF Alien Archive |
UC | R | - | R | Dendus | 5E D&D Esper Genesis Core Manual | 5E D&D Esper Genesis Threats Database |
R | VR | - | - | Devolved (military experiments) | - | Cypher Expanded Worlds |
VR | VR | - | VR | F'narg | - | 5E D&D Esper Genesis Threats Database |
R | VR | - | - | Feeorin | d20 Ultimate Alien Anthology; Cypher sci-fi site | - |
VR | - | - | - | Gank (furry humanoids with cybernetics) | Cypher, Year Zero sci-fi site | - |
R | R | - | - | Hutt | Saga Star Wars Core Rulebook | - |
- | VR | - | VR | Kreidren (space aboleth) | - | 5E D&D Esper Genesis Threats Database |
R | UC | - | - | Mutants | 5E D&D Tales of Arcana Race Guide (evo, mutant); d20 Darwin's World; Cypher Numenera Character Options; M:YZ Roleplaying at the End of Days; B&B Core Rulebook | M:YZ Roleplaying at the End of Days |
UC | R | - | - | Nephilim | Fragged Fragged Empire Core Rule Book | Fragged Fragged Empire Core Rule Book (feral); Fragged Antagonist Archive (feral, fragger, mimetic) |
VR | R | - | - | Orocoran | - | SF Alien Archive |
VR | VR | - | VR | Seethespawn | - | 5E D&D Esper Genesis Threats Database |
R | UC | - | - | Togruta | Saga Force Unleashed Campaign Guide; d20 Ultimate Alien Anthology; 5E D&D, Cypher, Year Zero sci-fi site; B&B Heritages | - |
C | R | - | R | Twi'lek | Saga Star Wars Core Rulebook; d20 Ultimate Alien Anthology; 5E D&D, Cypher, Year Zero sci-fi site | - |
VR | VR | - | - | W'uther (dwarves with eye stalk) | 5E D&D Spaceships & Starwyrms | - |
R | VR | - | - | Xenari | 5E D&D Tales of Arcana Race Guide | - |
VR | VR | - | VR | Xenoterum (L) | - | 5E D&D Esper Genesis Threats Database |
R | R | VR | UC | Fantasy Species (select from table above) | - | - |
INDIVIDUAL RACE FEATURES
SIMIC HYBRID
Game Statistics & Lore. 5e D&D Guildmaster's Guide to Ravnica chapter 1.
Further Lore & Roleplaying Ideas. Simic hybrids are magically manipulated humanoids (typically humans, elves or verdalken) native to Ravnica. They could be used to represent any race that is the result of magic experimentation or bio-engineering.
GAME MECHANICS
Dungeons & Dragons 5E
Typical Simic Hybrid Drawbacks
Because of their varying nature there are not many drawbacks common to all simic hybrids, but many drawbacks would be appropriate and would suit the various mutations. For example, if you have aquatic adaptations the Dependency drawback where you have to immerse in water would be a suitable choice.
- Socially Inept (Minor) OR Insensitive (Minor). Most simic hybrids have difficulty relating to others and can be a little unstable.
- Outsider (Minor). Many people have difficulty relating to walking experiments. Of course in Ravnica, this would not apply to anyone within the Simic Combine.
Bonus Proficiencies. For each minor drawback assigned to a simic hybrid, you select one of the following: Acrobatics, Athletics, Endurance, Intimidation, Perception, Natural Weapons, or one relevant language.
SIMIC HYBRID RACIAL FEATS
Race Feat & Source Simic Hybrid Water Magic (House, D&D General Feats) This is a general feat, but simic hybrids can take it as a racial feat.
GAME MECHANICS
Dungeons & Dragons 5E