Races Fiendish
Roll 1d10 Race Species
1-4 Select or roll a common (C) race/species from appropriate environment
5-7 Select or roll an uncommon (UC) race/species from appropriate environment
8-9 Select or roll a rare (R) race/species from appropriate environment
10 Select or roll a very rare (VR) race/species from appropriate environment

Legend

C = Common
UC = Uncommon
R = Rare
VR = Very Rare
L = Leader (this race is not found as a population - only as rulers).

FANTASY RACES

Civ Wild Aqua UG Race / Species / Monster Player Character traits Monster stat blocks
VR - - VR Archdevils/Dukes (L) - 5E D&D Mordenkainen's Tome of Foes; 5E D&D Tome of Beasts; 5E D&D Creature Codex; 5E D&D Monster Manual Expanded 2; 3E D&D Tyrants of Nine Hells; 3E D&D Book of Vile Darkness; 1E D&D Monster Manual II
VR VR - VR Bladeling (Bane creations) 4E D&D Manual of the Planes; B&B Core Rulebook 4E D&D Manual of the Planes
VR - - VR Cambion - 5E D&D Monster Manual; 5E D&D Monster Manual Expanded; 4E D&D Monster Manual; 4E D&D Monster Manual 3; 1E D&D Monster Manual II; Cypher Expanded Worlds
- VR - VR Demodand - 1E D&D Monster Manual II
- VR VR VR Demon Lord/Prince (L) - 5E D&D Mordenkainen's Tome of Foes; 5E D&D Tome of Beasts; 5E D&D Out of the Abyss; 5E D&D Tome of Horrors; 5E D&D Creature Codex; 5E D&D Monster Manual Expanded 2; 4E D&D Monster Manual; 4E D&D Monster Manual 2; 4E D&D Demonomicon; 4E D&D Manual of the Planes; 3E D&D Hordes of Abyss; 3E D&D Book of Vile Darkness; 3E D&D Necropolis; 1E D&D Monster Manual II
- VR VR R Demon 5E D&D Mordenkainen's Tome of Foes 5E D&D Monster Manual; 5E D&D Tome of Beasts; 5E D&D Volo's Guide to Monsters; 5E D&D Mordenkainen's Tome of Foes; 5E D&D Guildmaster's Guide to Ravnica; 5E D&D Strongholds & Followers; 5E D&D Tome of Horrors; 5E D&D Creature Codex; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; 5E D&D Journeys Through the Radiant Citadel; PF2 Bestiary; 13th Age Core Book; 4E D&D Monster Vault; 4E D&D Monster Manual; 4E D&D Monster Manual 2; 4E D&D Monster Manual 3; 4E D&D Demonomicon; 4E D&D Manual of the Planes; 4E D&D MV Threats to Nentir Vale; PF Bestiary; 3E D&D Monster Manual IV; 3E D&D Hordes of Abyss; 3E D&D Monsters of Faerun; 3E D&D Book of Vile Darkness; 3E D&D Necropolis; 3E D&D Nyame African Adventures; 3E D&D Expanded Psionics Handbook; 3E D&D Manual of the Planes; 1E D&D Monster Manual II; Cypher Expanded Worlds; AGE Fantasy Age Basic Rulebook; Savage Worlds Fantasy Companion; Savage Worlds Hellfrost Bestiary
VR VR VR R Devil 5E D&D Mordenkainen's Tome of Foes 5E D&D Monster Manual; 5E D&D Tome of Beasts; 5E D&D Mordenkainen's Tome of Foes; 5E D&D Strongholds & Followers; 5E D&D Tome of Horrors; 5E D&D Explorer's Guide to Wildemount; 5E D&D Mythic Odysseys of Theros (as demons); 5E D&D Creature Codex; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; PF2 Bestiary; 4E D&D Monster Vault; 4E D&D Monster Manual; 4E D&D Monster Manual 2; 4E D&D Monster Manual 3; 4E D&D Manual of the Planes; PF Bestiary; 3E D&D Tyrants of Nine Hells; 3E D&D Book of Vile Darkness; 3E D&D Necropolis; 3E D&D Nyame African Adventures; 3E D&D Sandstorm; 3E D&D Manual of the Planes; Savage Worlds Fantasy Companion;
- VR - - Diabolus 3E D&D Dragon Compendium; 3E D&D Dragon Magazine #327 -
VR - - - Dream eater - 5E D&D Tome of Beasts
VR VR - VR Imp - goblin-like 5E D&D Tales of Arcana Race Guide -
VR VR - VR Mothman 5E D&D Tales of Arcana Race Guide -
VR - - - Succubus/Incubus - 5E D&D Monster Manual; 5E D&D Monster Manual Expanded; 4E D&D Demonomicon
VR VR - VR Painbringer 5E D&D Tales of Arcana Race Guide -
VR VR - - Rakshasa - 5E D&D Monster Manual; 5E D&D Eberron Rising from the Last War (inc. Mordakhesh); 5E D&D Creature Codex; 5E D&D Monster Manual Expanded; PF2 Bestiary; 13th Age Core Book; 4E D&D Monster Vault; 4E D&D Monster Manual; PF Bestiary; 2E D&D Monstrous Manual
C R - VR Tiefling 5E D&D Player's Handbook; 5E D&D Mordenkainen's Tome of Foes; 5E D&D House (see below); 5E D&D Tales of Arcana Race Guide (daemon, daywraith (fae), demon, devil, devilkin); 13th Age Core Book; 4E D&D Player's Handbook; PF Bestiary; PF + AGE Midgard Campaign Setting (hellborn); 3E D&D Races of Destiny; 3E D&D Forgotten Realms Campaign Setting; Cypher Expanded Worlds (hellborn); B&B Core Rulebook PF2 Bestiary; 4E D&D Monster Vault; 4E D&D Monster Manual; 4E D&D MV Threats to Nentir Vale (Fell Court); PF Bestiary; 3E D&D Monsters of Faerun
VR R - - Vashar (demon-touched humans) 3E D&D Book of Vile Darkness -
- VR VR VR Yugoloth - 5E D&D Monster Manual; 5E D&D Mordenkainen's Tome of Foes; 5E D&D Monster Manual Expanded; 5E D&D Monster Manual Expanded 2; PF2 Bestiary (as daemon); 3E D&D Monster Manual IV; 3E D&D Stormwrack; 3E D&D Manual of the Planes; 1E D&D Monster Manual II (as daemon)
UC UC VR UC Template (select/roll from Template table below & apply to completely new race) - -
VR VR - - Sci-Fi Species (select from table below) - -

Related Templates/Adjustments

Template/Adj Source
Alternate Demon powers/traits 4E D&D Demonomicon
Demonic boons/power themes 5E D&D Mordenkainen's Tome of Foes; 4E D&D Demonomicon
Devil cult traits 5E D&D Mordenkainen's Tome of Foes
Half-fiend PF Bestiary
Unholy scion 3E D&D Heroes of Horro

SCI-FI SPECIES

(Using this for horned, demonic looking aliens)

Civ Wild Aqua UG Race / Species / Monster Player Character traits Monster stat blocks
R - - - Devaronian Saga Star Wars Web Enhancement; d20 Ultimate Alien Anthology; Cypher sci-fi site; B&B Core Rulebook -
VR VR VR VR Devil - SF Alien Archive
VR VR VR - Fantasy Species (select from table above) - -
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INDIVIDUAL RACE FEATURES


TIEFLING

Game Statistics & Lore. 5e D&D Player's Handbook chapter 2, 5e D&D Mordenkainen's Tome of Foes chapter 1.
Further Lore & Roleplaying Ideas.

GAME MECHANICS

Dungeons & Dragons 5E

Altered Tiefling Traits

  • Ability Score Increase. This now depends upon subrace (see below). The ability scores presented in the Player's Handbook represent tieflings connected to Asmodeus only.
  • Infernal Legacy. This now depends upon subrace (see below). The legacy presented in the Player's Handbook represent tieflings connected to Asmodeus only.

TIEFLING SUBRACES

A tiefling subrace is determined by which devil is connected to its family.


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ASMODEUS TIEFLING

Typical Asmodeus Tiefling Drawbacks

  • Self-Reliant (Minor). Tieflings have learned to not rely upon others.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Asmodeus tiefling, you select any one of the following: Arcana, Intimidation, Persuasion, Brawling (Simple + Martial), Short Blades (Simple + Martial) or one relevant language.


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BAALZEBUL TIEFLING

Typical Baalzebul Tiefling Drawbacks

  • Self-Reliant (Minor). Tieflings have learned to not rely upon others.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Baalzebul tiefling, you select any one of the following: Arcana, Deception, Intimidation, or Brawling (Simple + Martial) or one relevant language.


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DISPATER TIEFLING

Typical Dispater Tiefling Drawbacks

  • Cautious. Like Dis himself, these tieflings concern themselves with self-preservation.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to a Dispater tiefling, you select any one of the following: Arcana, Deception, History, Investigation, Persuasion, Stealth, or Hammers & Maces (Simple + Martial) or one relevant language.


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FIERNA TIEFLING

Typical Fierna Tiefling Drawbacks

  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Fierna tiefling, you select any one of the following: Arcana, Deception, Intimidation, or Persuasion or one relevant language.


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GLASYA TIEFLING

Typical Glasya Tiefling Drawbacks

  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to a Glasya tiefling, you select any one of the following: Arcana, Deception, Stealth, Whips, Nets & Chains (Simple) or Short Blades (Simple + Martial) or one relevant language.


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LEVISTUS TIEFLING

Typical Levistus Tiefling Drawbacks

  • Self-Reliant (Minor). Tieflings have learned to not rely upon others.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Levistus tiefling, you select any one of the following: Arcana, Intimidation, Survival, Brawling (Simple + Martial), Short Blades (Simple + Martial) or one relevant language.


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MAMMON TIEFLING

Typical Mammon Tiefling Drawbacks

  • Obsession (Minor). These tieflings have inherited Mammon's greed. When treasures lie before them, they find it hard to focus anything but that wealth.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Mammon tiefling, you select any one of the following: Arcana, Deception, Persuasion, Brawling (Simple + Martial), Short Blades (Simple + Martial) or Thieves' Tools or one relevant language.


Tiefling%20of%20Mephistopheles.png

MEPHISTOPHELES TIEFLING

Typical Mephistopheles Tiefling Drawbacks

  • Cocky (Minor). These tieflings have inherited some of Mesphistopheles' arrogance and extreme self-confidence.
  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.

Bonus Proficiencies. For each minor drawback assigned to an Mephistopheles tiefling, you select any one of the following: Arcana, Intimidation, Brawling (Simple + Martial), Polearms (Simple + Martial) or one relevant language.


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ZARIEL TIEFLING

Typical Zariel Tiefling Drawbacks

  • Outsider (Minor). Tieflings are typically not trusted wherever they are and as a result have found it hard to trust others.
  • Violent (Minor). These tieflings have inherited Zariel's warlike and aggressive demeanor.

Bonus Proficiencies. For each minor drawback assigned to an Zariel tiefling, you select any one of the following: Intimidation, Brawling (Simple + Martial), Long Blades (Simple), Short Blades (Simple + Martial) or Spears (Simple) or one relevant language.


TIEFLING RACIAL FEATS

Race Feat & Source
Tiefling (Asmodeus, Fierna, Mephistopheles, Zariel) Fire Magic (House, D&D General Feats) This is a general feat, but certain tieflings can take it as a racial feat.
Tiefling (Asmodeus, Fierna, Mephistopheles, Zariel) Flames of Phlegethos (Xanathar's Guide to Everything)
Tiefling Infernal Constitution (Xanathar's Guide to Everything)
Tiefling Unwavering Destiny (House, D&D Racial Feats)
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GAME MECHANICS

Dungeons & Dragons 5E

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