CIVICS, ART & ENTERTAINMENT
Use this page to determine the main forms of entertainment in the realm. What do people do in their spare time, if they have any. But also use this section to establish how open-minded the society is and whether the people are happy with their position in that society. A society lacking in arts and entertainment may get disgruntled with their leaders, whilst those with plenty of leisure time might be happy. Maybe they are just distracted with gladiatorial games. You might also describe the dwellings of the average citizen of the realm here and where they hang out.
You might want to note the realm's Society Modifier here as well as in the At a Glance section. This modifier should have some influence on how social, welcoming, happy and open-minded the society is. It also indicates how easy it is to access entertainment, and how prevalent art is.
Citizen Alignment & Attitude
How content is the populace? What is their alignment/level of contentment?
Citizen Alignment
To determine the general alignment of the realm's population choose or roll on the following table.
d100 Roll | Citizen Alignment | Game Mechanics |
---|---|---|
01-20 | Same as the Ruler's. If there are multiple rulers, use one of the rulers or an 'average' of the group. | +1 Society (+ actual alignment's modifier as below) |
21-30 | Within one step of the ruler's alignment. Change either the Chaos-Law or Good-Evil part of alignment to be one step away from the ruler(s)'. | (+ actual alignment's modifier as below) |
31-58 | Alignment follows the same tendencies as the race with the highest population of the realm. | (+ actual alignment's modifier as below) |
59-64 | Lawful Good | +1 Law; +1 Society |
65-70 | Neutral Good | +1 Society |
71-74 | Chaotic Good | +1 Crime, +1 Society |
75-80 | Lawful Neutral | +1 Law |
81-84 | Neutral | - |
85-86 | Chaotic Neutral | +1 Crime |
87-92 | Lawful Evil | +1 Law, +1 Corruption |
93-96 | Neutral Evil | +1 Corruption |
97-00 | Chaotic Evil | +1 Crime, +1 Corruption |
Citizen Attitude
To determine the general attitude of the realm's population choose or roll on the following table.
Modifiers
- Ruler's and citizens' alignment are the same: -20
- Ruler and citizens alignment oppose on the Law/Chaos axis: +10
- Ruler and citizens alignment oppose on the Good/Evil axis: +20
d100 Roll | Citizen Attitude | Description |
---|---|---|
-20-10 | Helpful | Citizens go out of their way to support their leader(s) and pride is high. They will do everything to defend their realm in its current state. |
11-30 | Happy | Citizens will likely defend their leaders and the laws in place. Citizens enjoy being part of the realm. |
31-70 | Content | Citizens are generally fine with their leaders and the state of the realm. They might dislike some facets of life, but things could be worse. |
71-90 | Unhappy | Citizens are generally unhappy with the way the realm is being run or the way they are treated, but are still reluctant to enter into open rebellion. |
91+ | Hostile | Citizens actively oppose the way is being run. They seek to overthrow the leader(s), either through open rebellion, or as part of an underground resistance. Not all citizens have the courage, means or wherewithal to rebel, but most of the populace is in disagreement with the current system. |
Idea Charts & Resources
Names & Descriptions | Resource |
---|---|
Town sentiment | Sly Flourish The Lazy DM's Workbook p15 |
Music, Games, Arts, etc
What do the people of the realm do for entertainment?
Choose or roll the dominant religion of the realm. You might wish to also roll a religion for each of the racial groups in your realm.
Idea Charts & Resources
Names & Descriptions | Resource |
---|---|
Art objects | 5E D&D Dungeon Master's Guide p135 |
Card games | 1E D&D Dungeon Master's Guide p215-6 |
Dice games | 1E D&D Dungeon Master's Guide p215 |
Mosaics | AEG's Ultimate Toolbox p239 |
Statues | AEG's Ultimate Toolbox p108 |
Individual Performers, Artists, Citizens, etc
Name and detail any important people involved in entertaining the realm.
Idea Charts & Resources
Names & Descriptions | Resource |
---|---|
? | AEG's Ultimate Toolbox p128 |
Sample NPC Stat Blocks
Name | CR | Reference |
---|---|---|
Commoner | 0 | 5E D&D Monster Manual p345 |
Rakdos Performer | 1 | 5E D&D Guildmaster's Guid to Ravnica p249 |
Bard | 2 | 5E D&D Volo's Guide to Monsters p211; 5E D&D Ghosts of Saltmarsh p231 |
Rakdos Lampooner | 2 | 5E D&D Guildmaster's Guid to Ravnica p248 |
Dirgesinger | 4 | 5E D&D Monster Manual Expanded II p278 |
Oracle | 4 | 5E D&D Mythic Odysseys of Theros p328 |
War Chanter | 4 | 5E D&D Monster Manual Expanded II p294 |
Gladiator | 5 | 5E D&D Monster Manual p346 |
Skald | 6 | 5E D&D Monster Manual Expanded p325 |
Elite War Chanter | 8 | 5E D&D Monster Manual Expanded II p295 |
Dread Dirgesinger | 11 | 5E D&D Monster Manual Expanded II p279 |
Taverns, Bard Colleges, Play Houses, Entertainment Establishments & Civic/Public Places
Describe any significant place of creativity or entertainment, or public spaces and buildings.
Idea Charts & Resources
Names & Descriptions | Resource |
---|---|
Architecture | AEG's Ultimate Toolbox p102 |
Bridges | AEG's Ultimate Toolbox p45, 58 |
Buying residences | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses |
Buildings (Random) | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses; 5E D&D Dungeon Master's Guide p112; AEG's Ultimate Toolbox p102, 104-5 |
Civic Buildings | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses |
Commoner Dwellings | AEG's Ultimate Toolbox p155 |
Districts & Quarters | AEG's Ultimate Toolbox p45, 58 |
Food Establishments | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses |
Locale | AEG's Ultimate Toolbox p290 |
Lodging | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses |
Monuments | AEG's Ultimate Toolbox p103, 107; Sly Flourish The Lazy DM's Workbook p12; Sly Flourish The Lazy DM's Companion p6 |
Neighbourhood Features | AEG's Ultimate Toolbox p103 |
Newspaper tables | Eberron Rising… p92 |
Notable Landmarks | Sly Flourish The Lazy DM's Companion p6 |
Residences | 5E D&D Dungeon Master's Guide p112 |
Roads | AEG's Ultimate Toolbox p156 |
Service businesses | House document attached under Files at bottom of the page City - Districts, Buildings & Businesses |
Streets | AEG's Ultimate Toolbox p154-5 |
Taverns & Inns | 5E D&D Dungeon Master's Guide p113; AEG's Ultimate Toolbox p136-147, 383; PF Gamesmastery Guide p200-1; 3E D&D Dungeon Master's Guide 2 p98 |
Tavern Attractions | 5E D&D Eberron Rising… p239 |
Home Base | 5E D&D Eberron Rising… p240 |
Settlement Events | Sly Flourish The Lazy DM's Companion p37 |
Street Events | 5E D&D Eberron Rising… p241-242 |
Examples & Samples
Name | Type (Level) | Known Traits/Features | Resource |
---|---|---|---|
Agora | Civilised (2) | Greek market | 5E D&D Mythic Odysseys of Theros p122 |
Ampitheater | Civilised (1) | Greek styled performance center including rooms beneath. | 5E D&D Mythic Odysseys of Theros p166 |
Arena | Civilised (1) | Games arena with charts to populate | 5E D&D Mythic Odysseys of Theros p126 |
Catacombs | Dungeon (1) | Ancient theme | Sly Flourish The Lazy DM's Workbook p31 |
Clockwork Tower | Civilised (1) | Haunted, gremlins | 5E D&D Kobold Press Book of Lairs p16 |
Cult of Rakdos | Organisation (13) | Pleasure cult, performers, chaotic | 5E D&D Guildmaster's Guide to Ravnica p77, 150, 186 |
Golden Grin | Organisation (9-11) | Bards, entertainers, anti-tyranny | 5E D&D Explorer's Guide to Wildemount p56 |
Hosteler's Guild of House Ghallanda | Organisation (10-11) | Hospitality, food, lodging, information, halflings | 5E D&D Explorer's Guide to Eberron p44 |
Tavern Cellars | Civilised/Dungeon (1) | Thieves den, caverns, altar | Sly Flourish The Lazy DM's Workbook p38 |
Nightclub | Civilised (1) | 5E D&D Eberron Rising… p248 |